//
//  Dota2Manager.cpp
//  BattleRecipes
//
//  Created by Son Truong on 3/20/14.
//
//

#include "Dota2Manager.h"
#include "ItemObject.h"
USING_NS_CC;
Dota2Manager* dota2Ins;

Dota2Manager* Dota2Manager::shareInstance(){
    if (!dota2Ins) {
        dota2Ins = new Dota2Manager();
        dota2Ins->init();
    }
    return dota2Ins;
}
CCArray* Dota2Manager::getItems(){
    return itemsArray;
}
void Dota2Manager::init(){
    itemsArray = new CCArray();
    
    //Item 1
    ItemObject* obj0 = new ItemObject();
    obj0->_haveRecipe = false;
    obj0->_itemID = 0;
    obj0->_imageStr = "Recipe.png";
    itemsArray->addObject(obj0);
    obj0->release();
    
    //Item 1
    ItemObject* obj1 = new ItemObject();
    obj1->_haveRecipe = false;
    obj1->_itemID = 1;
    obj1->_imageStr = "courier_lg.png";
    itemsArray->addObject(obj1);
    obj1->release();
    
    //Item 2
    ItemObject* obj2 = new ItemObject();
    obj2->_haveRecipe = true;
    obj2->_recipeItem = new CCArray();
    obj2->_recipeItem->addObject(CCInteger::create(1));
    obj2->_recipeItem->addObject(CCInteger::create(0));
    obj2->_itemID = 2;
    obj2->_imageStr = "flying_courier_lg.png";
    itemsArray->addObject(obj2);
    obj2->release();
    
    //Item 3
    ItemObject* obj3 = new ItemObject();
    obj3->_haveRecipe = false;
    obj3->_itemID = 3;
    obj3->_imageStr = "branches_lg.png";
    itemsArray->addObject(obj3);
    obj3->release();
    
    //Item 4
    ItemObject* obj4 = new ItemObject();
    obj4->_haveRecipe = false;
    obj4->_itemID = 4;
    obj4->_imageStr = "clarity_lg.png";
    itemsArray->addObject(obj4);
    obj4->release();
    
    //Item 5
    ItemObject* obj5 = new ItemObject();
    obj5->_haveRecipe = false;
    obj5->_itemID = 5;
    obj5->_imageStr = "tango_lg.png";
    itemsArray->addObject(obj5);
    obj5->release();
    
    //Item 6
    ItemObject* obj6 = new ItemObject();
    obj6->_haveRecipe = false;
    obj6->_itemID = 6;
    obj6->_imageStr = "flask_lg.png";
    itemsArray->addObject(obj6);
    obj6->release();
    
    //Item 7
    ItemObject* obj7 = new ItemObject();
    obj7->_haveRecipe = false;
    obj7->_itemID = 7;
    obj7->_imageStr = "smoke_of_deceit_lg.png";
    itemsArray->addObject(obj7);
    obj7->release();
    
    //Item 8
    ItemObject* obj8 = new ItemObject();
    obj8->_haveRecipe = false;
    obj8->_itemID = 8;
    obj8->_imageStr = "tpscroll_lg.png";
    itemsArray->addObject(obj8);
    obj8->release();
    
    //Item 9
    ItemObject* obj9 = new ItemObject();
    obj9->_haveRecipe = false;
    obj9->_itemID = 9;
    obj9->_imageStr = "dust_lg.png";
    itemsArray->addObject(obj9);
    obj9->release();
    
    //Item 10
    ItemObject* obj10 = new ItemObject();
    obj10->_haveRecipe = false;
    obj10->_itemID = 10;
    obj10->_imageStr = "ward_observer_lg.png";
    itemsArray->addObject(obj10);
    obj10->release();
    
    //Item 11
    ItemObject* obj11 = new ItemObject();
    obj11->_haveRecipe = false;
    obj11->_itemID = 11;
    obj11->_imageStr = "ward_sentry_lg.png";
    itemsArray->addObject(obj11);
    obj11->release();
    
    //Item 12
    ItemObject* obj12 = new ItemObject();
    obj12->_haveRecipe = false;
    obj12->_itemID = 12;
    obj12->_imageStr = "bottle_lg.png";
    itemsArray->addObject(obj12);
    obj12->release();
    
    //Item 13
    ItemObject* obj13 = new ItemObject();
    obj13->_haveRecipe = false;
    obj13->_itemID = 13;
    obj13->_imageStr = "gauntlets_lg.png";
    itemsArray->addObject(obj13);
    obj13->release();
    
    //Item 14
    ItemObject* obj14 = new ItemObject();
    obj14->_haveRecipe = false;
    obj14->_itemID = 14;
    obj14->_imageStr = "slippers_lg.png";
    itemsArray->addObject(obj14);
    obj14->release();
    
    //Item 15
    ItemObject* obj15 = new ItemObject();
    obj15->_haveRecipe = false;
    obj15->_itemID = 15;
    obj15->_imageStr = "mantle_lg.png";
    itemsArray->addObject(obj15);
    obj15->release();
    
    //Item 16
    ItemObject* obj16 = new ItemObject();
    obj16->_haveRecipe = false;
    obj16->_itemID = 16;
    obj16->_imageStr = "circlet_lg.png";
    itemsArray->addObject(obj16);
    obj16->release();
    
    //Item 17
    ItemObject* obj17 = new ItemObject();
    obj17->_haveRecipe = false;
    obj17->_itemID = 17;
    obj17->_imageStr = "belt_of_strength_lg.png";
    itemsArray->addObject(obj17);
    obj17->release();
    
    //Item 18
    ItemObject* obj18 = new ItemObject();
    obj18->_haveRecipe = false;
    obj18->_itemID = 18;
    obj18->_imageStr = "boots_of_elves_lg.png";
    itemsArray->addObject(obj18);
    obj18->release();
    
    //Item 19
    ItemObject* obj19 = new ItemObject();
    obj19->_haveRecipe = false;
    obj19->_itemID = 19;
    obj19->_imageStr = "robe_lg.png";
    itemsArray->addObject(obj19);
    obj19->release();
    
    //Item 20
    ItemObject* obj20 = new ItemObject();
    obj20->_haveRecipe = false;
    obj20->_itemID = 20;
    obj20->_imageStr = "orge_axe_lg.png";
    itemsArray->addObject(obj20);
    obj20->release();
    
    //Item 21
    ItemObject* obj21 = new ItemObject();
    obj21->_haveRecipe = false;
    obj21->_itemID = 21;
    obj21->_imageStr = "blade_of_alacrity_lg.png";
    itemsArray->addObject(obj21);
    obj21->release();
    
    //Item 22
    ItemObject* obj22 = new ItemObject();
    obj22->_haveRecipe = false;
    obj22->_itemID = 22;
    obj22->_imageStr = "staff_of_wizardry_lg.png";
    itemsArray->addObject(obj22);
    obj22->release();
    
    //Item 23
    ItemObject* obj23 = new ItemObject();
    obj23->_haveRecipe = false;
    obj23->_itemID = 23;
    obj23->_imageStr = "ultimate_orb_lg.png";
    itemsArray->addObject(obj23);
    obj23->release();
    
    //Item 24
    ItemObject* obj24 = new ItemObject();
    obj24->_haveRecipe = false;
    obj24->_itemID = 24;
    obj24->_imageStr = "ring_of_protection_lg.png";
    itemsArray->addObject(obj24);
    obj24->release();
    
    //Item 25
    ItemObject* obj25 = new ItemObject();
    obj25->_haveRecipe = false;
    obj25->_itemID = 25;
    obj25->_imageStr = "quelling_blade_lg.png";
    itemsArray->addObject(obj25);
    obj25->release();
    
    //Item 26
    ItemObject* obj26 = new ItemObject();
    obj26->_haveRecipe = false;
    obj26->_itemID = 26;
    obj26->_imageStr = "stout_shield_lg.png";
    itemsArray->addObject(obj26);
    obj26->release();
    
    //Item 27
    ItemObject* obj27 = new ItemObject();
    obj27->_haveRecipe = false;
    obj27->_itemID = 27;
    obj27->_imageStr = "blades_of_attack_lg.png";
    itemsArray->addObject(obj27);
    obj27->release();
    
    //Item 28
    ItemObject* obj28 = new ItemObject();
    obj28->_haveRecipe = false;
    obj28->_itemID = 28;
    obj28->_imageStr = "chainmail_lg.png";
    itemsArray->addObject(obj28);
    obj28->release();
    
    //Item 29
    ItemObject* obj29 = new ItemObject();
    obj29->_haveRecipe = false;
    obj29->_itemID = 29;
    obj29->_imageStr = "helm_of_iron_will_lg.png";
    itemsArray->addObject(obj29);
    obj29->release();
    
    //Item 30
    ItemObject* obj30 = new ItemObject();
    obj30->_haveRecipe = false;
    obj30->_itemID = 30;
    obj30->_imageStr = "broadsword_lg.png";
    itemsArray->addObject(obj30);
    obj30->release();
    
    //Item 31
    ItemObject* obj31 = new ItemObject();
    obj31->_haveRecipe = false;
    obj31->_itemID = 31;
    obj31->_imageStr = "quarterstaff_lg.png";
    itemsArray->addObject(obj31);
    obj31->release();
    
    //Item 31
    ItemObject* obj32 = new ItemObject();
    obj32->_haveRecipe = false;
    obj32->_itemID = 32;
    obj32->_imageStr = "claymore_lg.png";
    itemsArray->addObject(obj32);
    obj32->release();
    
    //Item 32
    ItemObject* obj33 = new ItemObject();
    obj33->_haveRecipe = false;
    obj33->_itemID = 33;
    obj33->_imageStr = "javelin_lg.png";
    itemsArray->addObject(obj33);
    obj33->release();
    
    //Item 34
    ItemObject* obj34 = new ItemObject();
    obj34->_haveRecipe = false;
    obj34->_itemID = 34;
    obj34->_imageStr = "platemail_lg.png";
    itemsArray->addObject(obj34);
    obj34->release();
    
    //Item 35
    ItemObject* obj35 = new ItemObject();
    obj35->_haveRecipe = false;
    obj35->_itemID = 35;
    obj35->_imageStr = "mithril_hammer_lg.png";
    itemsArray->addObject(obj35);
    obj35->release();
    
    //Item 36
    ItemObject* obj36 = new ItemObject();
    obj36->_haveRecipe = false;
    obj36->_itemID = 36;
    obj36->_imageStr = "magic_stick_lg.png";
    itemsArray->addObject(obj36);
    obj36->release();
    
    //Item 37
    ItemObject* obj37 = new ItemObject();
    obj37->_haveRecipe = false;
    obj37->_itemID = 37;
    obj37->_imageStr = "sobi_mask_lg.png";
    itemsArray->addObject(obj37);
    obj37->release();
    
    //Item 38
    ItemObject* obj38 = new ItemObject();
    obj38->_haveRecipe = false;
    obj38->_itemID = 38;
    obj38->_imageStr = "ring_of_regen_lg.png";
    itemsArray->addObject(obj38);
    obj38->release();
    
    //Item 39
    ItemObject* obj39 = new ItemObject();
    obj39->_haveRecipe = false;
    obj39->_itemID = 39;
    obj39->_imageStr = "boots_lg.png";
    itemsArray->addObject(obj39);
    obj39->release();
    
    //Item 40
    ItemObject* obj40 = new ItemObject();
    obj40->_haveRecipe = false;
    obj40->_itemID = 40;
    obj40->_imageStr = "gloves_lg.png";
    itemsArray->addObject(obj40);
    obj40->release();
    
    //Item 41
    ItemObject* obj41 = new ItemObject();
    obj41->_haveRecipe = false;
    obj41->_itemID = 41;
    obj41->_imageStr = "cloak_lg.png";
    itemsArray->addObject(obj41);
    obj41->release();
    
    //Item 42
    ItemObject* obj42 = new ItemObject();
    obj42->_haveRecipe = false;
    obj42->_itemID = 42;
    obj42->_imageStr = "gem_lg.png";
    itemsArray->addObject(obj42);
    obj42->release();
    
    //Item 43
    ItemObject* obj43 = new ItemObject();
    obj43->_haveRecipe = false;
    obj43->_itemID = 43;
    obj43->_imageStr = "lifesteal_lg.png";
    itemsArray->addObject(obj43);
    obj43->release();
    
    //Item 44
    ItemObject* obj44 = new ItemObject();
    obj44->_haveRecipe = false;
    obj44->_itemID = 44;
    obj44->_imageStr = "ghost_lg.png";
    itemsArray->addObject(obj44);
    obj44->release();
    
    //Item 45
    ItemObject* obj45 = new ItemObject();
    obj45->_haveRecipe = false;
    obj45->_itemID = 45;
    obj45->_imageStr = "talisman_of_evasion_lg.png";
    itemsArray->addObject(obj45);
    obj45->release();
    
    //Item 46
    ItemObject* obj46 = new ItemObject();
    obj46->_haveRecipe = false;
    obj46->_itemID = 46;
    obj46->_imageStr = "blink_lg.png";
    itemsArray->addObject(obj46);
    obj46->release();
    
    //Item 47
    ItemObject* obj47 = new ItemObject();
    obj47->_haveRecipe = false;
    obj47->_itemID = 47;
    obj47->_imageStr = "shadow_amulet_lg.png";
    itemsArray->addObject(obj47);
    obj47->release();
    
    //Item 48
    ItemObject* obj48 = new ItemObject();
    obj48->_haveRecipe = true;
    obj48->_recipeItem = new CCArray();
    obj48->_recipeItem->addObject(CCInteger::create(0));
    obj48->_recipeItem->addObject(CCInteger::create(14));
    obj48->_recipeItem->addObject(CCInteger::create(16));
    obj48->_itemID = 48;
    obj48->_imageStr = "wraith_band_lg.png";
    itemsArray->addObject(obj48);
    obj48->release();
    
    //Item 49
    ItemObject* obj49 = new ItemObject();
    obj49->_haveRecipe = true;
    obj49->_recipeItem = new CCArray();
    obj49->_recipeItem->addObject(CCInteger::create(0));
    obj49->_recipeItem->addObject(CCInteger::create(15));
    obj49->_recipeItem->addObject(CCInteger::create(16));
    obj49->_itemID = 49;
    obj49->_imageStr = "null_talisman_lg.png";
    itemsArray->addObject(obj49);
    obj49->release();
    
    //Item 50
    ItemObject* obj50 = new ItemObject();
    obj50->_haveRecipe = true;
    obj50->_recipeItem = new CCArray();
    obj50->_recipeItem->addObject(CCInteger::create(0));
    obj50->_recipeItem->addObject(CCInteger::create(3));
    obj50->_recipeItem->addObject(CCInteger::create(3));
    obj50->_recipeItem->addObject(CCInteger::create(3));
    obj50->_recipeItem->addObject(CCInteger::create(36));
    obj50->_itemID = 50;
    obj50->_imageStr = "magic_wand_lg.png";
    itemsArray->addObject(obj50);
    obj50->release();
    
    //Item 51
    ItemObject* obj51 = new ItemObject();
    obj51->_haveRecipe = true;
    obj51->_recipeItem = new CCArray();
    obj51->_recipeItem->addObject(CCInteger::create(0));
    obj51->_recipeItem->addObject(CCInteger::create(13));
    obj51->_recipeItem->addObject(CCInteger::create(16));
    obj51->_itemID = 51;
    obj51->_imageStr = "bracer_lg.png";
    itemsArray->addObject(obj51);
    obj51->release();
    
    //Item 52
    ItemObject* obj52 = new ItemObject();
    obj52->_haveRecipe = true;
    obj52->_recipeItem = new CCArray();
    obj52->_recipeItem->addObject(CCInteger::create(26));
    obj52->_recipeItem->addObject(CCInteger::create(14));
    obj52->_recipeItem->addObject(CCInteger::create(14));
    obj52->_itemID = 52;
    obj52->_imageStr = "poor_mans_shield_lg.png";
    itemsArray->addObject(obj52);
    obj52->release();
    
    //Item 53
    ItemObject* obj53 = new ItemObject();
    obj53->_haveRecipe = true;
    obj53->_recipeItem = new CCArray();
    obj53->_recipeItem->addObject(CCInteger::create(0));
    obj53->_recipeItem->addObject(CCInteger::create(37));
    obj53->_recipeItem->addObject(CCInteger::create(38));
    obj53->_itemID = 53;
    obj53->_imageStr = "soul_ring_lg.png";
    itemsArray->addObject(obj53);
    obj53->release();
    
    //Item 54
    ItemObject* obj54 = new ItemObject();
    obj54->_haveRecipe = true;
    obj54->_recipeItem = new CCArray();
    obj54->_recipeItem->addObject(CCInteger::create(39));
    obj54->_recipeItem->addObject(CCInteger::create(27));
    obj54->_recipeItem->addObject(CCInteger::create(27));
    obj54->_itemID = 54;
    obj54->_imageStr = "phase_boots_lg.png";
    itemsArray->addObject(obj54);
    obj54->release();
    
    //Item 55
    ItemObject* obj55 = new ItemObject();
    obj55->_haveRecipe = true;
    obj55->_recipeItem = new CCArray();
    obj55->_recipeItem->addObject(CCInteger::create(39));
    obj55->_recipeItem->addObject(CCInteger::create(40));
    obj55->_recipeItem->addObject(CCInteger::create(17));
    obj55->_itemID = 55;
    obj55->_imageStr = "power_treads_lg.png";
    itemsArray->addObject(obj55);
    obj55->release();
    
    //Item 56
    ItemObject* obj56 = new ItemObject();
    obj56->_haveRecipe = true;
    obj56->_recipeItem = new CCArray();
    obj56->_recipeItem->addObject(CCInteger::create(37));
    obj56->_recipeItem->addObject(CCInteger::create(19));
    obj56->_recipeItem->addObject(CCInteger::create(31));
    obj56->_itemID = 56;
    obj56->_imageStr = "oblivion_staff_lg.png";
    itemsArray->addObject(obj56);
    obj56->release();
    
    //Item 57
    ItemObject* obj57 = new ItemObject();
    obj57->_haveRecipe = false;
    obj57->_itemID = 57;
    obj57->_imageStr = "demon_edge_lg.png";
    itemsArray->addObject(obj57);
    obj57->release();
    
    //Item 58
    ItemObject* obj58 = new ItemObject();
    obj58->_haveRecipe = false;
    obj58->_itemID = 58;
    obj58->_imageStr = "eagle_lg.png";
    itemsArray->addObject(obj58);
    obj58->release();
    
    //Item 59
    ItemObject* obj59 = new ItemObject();
    obj59->_haveRecipe = false;
    obj59->_itemID = 59;
    obj59->_imageStr = "reaver_lg.png";
    itemsArray->addObject(obj59);
    obj59->release();
    
    //Item 60
    ItemObject* obj60 = new ItemObject();
    obj60->_haveRecipe = false;
    obj60->_itemID = 60;
    obj60->_imageStr = "relic_lg.png";
    itemsArray->addObject(obj60);
    obj60->release();
    
    //Item 61
    ItemObject* obj61 = new ItemObject();
    obj61->_haveRecipe = false;
    obj61->_itemID = 61;
    obj61->_imageStr = "hyperstone_lg.png";
    itemsArray->addObject(obj61);
    obj61->release();
    
    //Item 62
    ItemObject* obj62 = new ItemObject();
    obj62->_haveRecipe = false;
    obj62->_itemID = 62;
    obj62->_imageStr = "ring_of_health_lg.png";
    itemsArray->addObject(obj62);
    obj62->release();
    
    //Item 63
    ItemObject* obj63 = new ItemObject();
    obj63->_haveRecipe = false;
    obj63->_itemID = 63;
    obj63->_imageStr = "void_stone_lg.png";
    itemsArray->addObject(obj63);
    obj63->release();
    
    //Item 64
    ItemObject* obj64 = new ItemObject();
    obj64->_haveRecipe = false;
    obj64->_itemID = 64;
    obj64->_imageStr = "mystic_staff_lg.png";
    itemsArray->addObject(obj64);
    obj64->release();
    
    //Item 65
    ItemObject* obj65 = new ItemObject();
    obj65->_haveRecipe = false;
    obj65->_itemID = 65;
    obj65->_imageStr = "energy_booster_lg.png";
    itemsArray->addObject(obj65);
    obj65->release();
    
    //Item 66
    ItemObject* obj66 = new ItemObject();
    obj66->_haveRecipe = false;
    obj66->_itemID = 66;
    obj66->_imageStr = "point_booster_lg.png";
    itemsArray->addObject(obj66);
    obj66->release();
    
    //Item 67
    ItemObject* obj67 = new ItemObject();
    obj67->_haveRecipe = false;
    obj67->_itemID = 67;
    obj67->_imageStr = "vitality_booster_lg.png";
    itemsArray->addObject(obj67);
    obj67->release();
    
    //Item 68
    ItemObject* obj68 = new ItemObject();
    obj68->_haveRecipe = false;
    obj68->_itemID = 68;
    obj68->_imageStr = "orb_of_venom_lg.png";
    itemsArray->addObject(obj68);
    obj68->release();
    
    //Item 69
    ItemObject* obj69 = new ItemObject();
    obj69->_haveRecipe = true;
    obj69->_recipeItem = new CCArray();
    obj69->_recipeItem->addObject(CCInteger::create(62));
    obj69->_recipeItem->addObject(CCInteger::create(63));
    obj69->_itemID = 69;
    obj69->_imageStr = "pers_lg.png";
    itemsArray->addObject(obj69);
    obj69->release();
    
    //Item 70
    ItemObject* obj70 = new ItemObject();
    obj70->_haveRecipe = true;
    obj70->_recipeItem = new CCArray();
    obj70->_recipeItem->addObject(CCInteger::create(0));
    obj70->_recipeItem->addObject(CCInteger::create(40));
    obj70->_itemID = 70;
    obj70->_imageStr = "hand_of_midas_lg.png";
    itemsArray->addObject(obj70);
    obj70->release();
    
    //Item 71
    ItemObject* obj71 = new ItemObject();
    obj71->_haveRecipe = true;
    obj71->_recipeItem = new CCArray();
    obj71->_recipeItem->addObject(CCInteger::create(0));
    obj71->_recipeItem->addObject(CCInteger::create(39));
    obj71->_itemID = 71;
    obj71->_imageStr = "travel_boots_lg.png";
    itemsArray->addObject(obj71);
    obj71->release();
    
    //Item 72
    ItemObject* obj72 = new ItemObject();
    obj72->_haveRecipe = true;
    obj72->_recipeItem = new CCArray();
    obj72->_recipeItem->addObject(CCInteger::create(24));
    obj72->_recipeItem->addObject(CCInteger::create(37));
    obj72->_itemID = 72;
    obj72->_imageStr = "ring_of_basilius_lg.png";
    itemsArray->addObject(obj72);
    obj72->release();
    
    //Item 73
    ItemObject* obj73 = new ItemObject();
    obj73->_haveRecipe = true;
    obj73->_recipeItem = new CCArray();
    obj73->_recipeItem->addObject(CCInteger::create(0));
    obj73->_recipeItem->addObject(CCInteger::create(3));
    obj73->_recipeItem->addObject(CCInteger::create(38));
    obj73->_itemID = 73;
    obj73->_imageStr = "headdress_lg.png";
    itemsArray->addObject(obj73);
    obj73->release();
    
    //Item 74
    ItemObject* obj74 = new ItemObject();
    obj74->_haveRecipe = true;
    obj74->_recipeItem = new CCArray();
    obj74->_recipeItem->addObject(CCInteger::create(0));
    obj74->_recipeItem->addObject(CCInteger::create(3));
    obj74->_recipeItem->addObject(CCInteger::create(28));
    obj74->_itemID = 74;
    obj74->_imageStr = "buckler_lg.png";
    itemsArray->addObject(obj74);
    obj74->release();
    
    //Item 75
    ItemObject* obj75 = new ItemObject();
    obj75->_haveRecipe = true;
    obj75->_recipeItem = new CCArray();
    obj75->_recipeItem->addObject(CCInteger::create(0));
    obj75->_recipeItem->addObject(CCInteger::create(37));
    obj75->_recipeItem->addObject(CCInteger::create(13));
    obj75->_recipeItem->addObject(CCInteger::create(13));
    obj75->_itemID = 75;
    obj75->_imageStr = "urn_of_shadows_lg.png";
    itemsArray->addObject(obj75);
    obj75->release();
    
    //Item 76
    ItemObject* obj76 = new ItemObject();
    obj76->_haveRecipe = true;
    obj76->_recipeItem = new CCArray();
    obj76->_recipeItem->addObject(CCInteger::create(48));
    obj76->_recipeItem->addObject(CCInteger::create(72));
    obj76->_itemID = 76;
    obj76->_imageStr = "ring_of_aquila_lg.png";
    itemsArray->addObject(obj76);
    obj76->release();
    
    //Item 77
    ItemObject* obj77 = new ItemObject();
    obj77->_haveRecipe = true;
    obj77->_recipeItem = new CCArray();
    obj77->_recipeItem->addObject(CCInteger::create(39));
    obj77->_recipeItem->addObject(CCInteger::create(38));
    obj77->_recipeItem->addObject(CCInteger::create(24));
    obj77->_itemID = 77;
    obj77->_imageStr = "tranquil_boots_lg.png";
    itemsArray->addObject(obj77);
    obj77->release();
    
    //Item 78
    ItemObject* obj78 = new ItemObject();
    obj78->_haveRecipe = true;
    obj78->_recipeItem = new CCArray();
    obj78->_recipeItem->addObject(CCInteger::create(0));
    obj78->_recipeItem->addObject(CCInteger::create(37));
    obj78->_recipeItem->addObject(CCInteger::create(28));
    obj78->_itemID = 78;
    obj78->_imageStr = "medallion_of_courage_lg.png";
    itemsArray->addObject(obj78);
    obj78->release();
    
    //Item 79
    ItemObject* obj79 = new ItemObject();
    obj79->_haveRecipe = true;
    obj79->_recipeItem = new CCArray();
    obj79->_recipeItem->addObject(CCInteger::create(65));
    obj79->_recipeItem->addObject(CCInteger::create(39));
    obj79->_itemID = 79;
    obj79->_imageStr = "arcane_boots_lg.png";
    itemsArray->addObject(obj79);
    obj79->release();
    
    //Item 80
    ItemObject* obj80 = new ItemObject();
    obj80->_haveRecipe = true;
    obj80->_recipeItem = new CCArray();
    obj80->_recipeItem->addObject(CCInteger::create(0));
    obj80->_recipeItem->addObject(CCInteger::create(51));
    obj80->_recipeItem->addObject(CCInteger::create(19));
    obj80->_itemID = 80;
    obj80->_imageStr = "ancient_janggo_lg.png";
    itemsArray->addObject(obj80);
    obj80->release();
    
    //Item 81
    ItemObject* obj81 = new ItemObject();
    obj81->_haveRecipe = true;
    obj81->_recipeItem = new CCArray();
    obj81->_recipeItem->addObject(CCInteger::create(0));
    obj81->_recipeItem->addObject(CCInteger::create(38));
    obj81->_recipeItem->addObject(CCInteger::create(72));
    obj81->_recipeItem->addObject(CCInteger::create(43));
    obj81->_itemID = 81;
    obj81->_imageStr = "vladmir_lg.png";
    itemsArray->addObject(obj81);
    obj81->release();
    
    //Item 82
    ItemObject* obj82 = new ItemObject();
    obj82->_haveRecipe = true;
    obj82->_recipeItem = new CCArray();
    obj82->_recipeItem->addObject(CCInteger::create(0));
    obj82->_recipeItem->addObject(CCInteger::create(73));
    obj82->_recipeItem->addObject(CCInteger::create(74));
    obj82->_itemID = 82;
    obj82->_imageStr = "mekansm_lg.png";
    itemsArray->addObject(obj82);
    obj82->release();
    
    //Item 83
    ItemObject* obj83 = new ItemObject();
    obj83->_haveRecipe = true;
    obj83->_recipeItem = new CCArray();
    obj83->_recipeItem->addObject(CCInteger::create(62));
    obj83->_recipeItem->addObject(CCInteger::create(41));
    obj83->_recipeItem->addObject(CCInteger::create(38));
    obj83->_recipeItem->addObject(CCInteger::create(38));
    obj83->_itemID = 83;
    obj83->_imageStr = "hood_of_defiance_lg.png";
    itemsArray->addObject(obj83);
    obj83->release();
    
    //Item 84
    ItemObject* obj84 = new ItemObject();
    obj84->_haveRecipe = true;
    obj84->_recipeItem = new CCArray();
    obj84->_recipeItem->addObject(CCInteger::create(0));
    obj84->_recipeItem->addObject(CCInteger::create(83));
    obj84->_recipeItem->addObject(CCInteger::create(73));
    obj84->_itemID = 84;
    obj84->_imageStr = "pipe_lg.png";
    itemsArray->addObject(obj84);
    obj84->release();
    
    //Item 85
    ItemObject* obj85 = new ItemObject();
    obj85->_haveRecipe = true;
    obj85->_recipeItem = new CCArray();
    obj85->_recipeItem->addObject(CCInteger::create(0));
    obj85->_recipeItem->addObject(CCInteger::create(22));
    obj85->_recipeItem->addObject(CCInteger::create(38));
    obj85->_itemID = 85;
    obj85->_imageStr = "force_staff_lg.png";
    itemsArray->addObject(obj85);
    obj85->release();
    
    //Item 86
    ItemObject* obj86 = new ItemObject();
    obj86->_haveRecipe = true;
    obj86->_recipeItem = new CCArray();
    obj86->_recipeItem->addObject(CCInteger::create(0));
    obj86->_recipeItem->addObject(CCInteger::create(22));
    obj86->_recipeItem->addObject(CCInteger::create(17));
    obj86->_itemID = 86;
    obj86->_imageStr = "necronomicon_lg.png";
    itemsArray->addObject(obj86);
    obj86->release();
    
    //Item 87
    ItemObject* obj87 = new ItemObject();
    obj87->_haveRecipe = true;
    obj87->_recipeItem = new CCArray();
    obj87->_recipeItem->addObject(CCInteger::create(0));
    obj87->_recipeItem->addObject(CCInteger::create(22));
    obj87->_recipeItem->addObject(CCInteger::create(37));
    obj87->_recipeItem->addObject(CCInteger::create(63));
    obj87->_itemID = 87;
    obj87->_imageStr = "cyclone_lg.png";
    itemsArray->addObject(obj87);
    obj87->release();
    
    //Item 88
    ItemObject* obj88 = new ItemObject();
    obj88->_haveRecipe = true;
    obj88->_recipeItem = new CCArray();
    obj88->_recipeItem->addObject(CCInteger::create(0));
    obj88->_recipeItem->addObject(CCInteger::create(22));
    obj88->_recipeItem->addObject(CCInteger::create(49));
    obj88->_itemID = 88;
    obj88->_imageStr = "dagon_lg_lg.png";
    itemsArray->addObject(obj88);
    obj88->release();
    
    //Item 89
    ItemObject* obj89 = new ItemObject();
    obj89->_haveRecipe = true;
    obj89->_recipeItem = new CCArray();
    obj89->_recipeItem->addObject(CCInteger::create(0));
    obj89->_recipeItem->addObject(CCInteger::create(29));
    obj89->_recipeItem->addObject(CCInteger::create(49));
    obj89->_itemID = 89;
    obj89->_imageStr = "veil_of_discord_lg.png";
    itemsArray->addObject(obj89);
    obj89->release();
    
    //Item 90
    ItemObject* obj90 = new ItemObject();
    obj90->_haveRecipe = true;
    obj90->_recipeItem = new CCArray();
    obj90->_recipeItem->addObject(CCInteger::create(22));
    obj90->_recipeItem->addObject(CCInteger::create(22));
    obj90->_recipeItem->addObject(CCInteger::create(67));
    obj90->_itemID = 90;
    obj90->_imageStr = "rod_of_atos_lg.png";
    itemsArray->addObject(obj90);
    obj90->release();
    
    //Item 91
    ItemObject* obj91 = new ItemObject();
    obj91->_haveRecipe = true;
    obj91->_recipeItem = new CCArray();
    obj91->_recipeItem->addObject(CCInteger::create(66));
    obj91->_recipeItem->addObject(CCInteger::create(22));
    obj91->_recipeItem->addObject(CCInteger::create(20));
    obj91->_recipeItem->addObject(CCInteger::create(21));
    obj91->_itemID = 91;
    obj91->_imageStr = "ultimate_scepter_lg.png";
    itemsArray->addObject(obj91);
    obj91->release();
    
    //Item 92
    ItemObject* obj92 = new ItemObject();
    obj92->_haveRecipe = true;
    obj92->_recipeItem = new CCArray();
    obj92->_recipeItem->addObject(CCInteger::create(0));
    obj92->_recipeItem->addObject(CCInteger::create(56));
    obj92->_recipeItem->addObject(CCInteger::create(56));
    obj92->_itemID = 92;
    obj92->_imageStr = "orchid_lg.png";
    itemsArray->addObject(obj92);
    obj92->release();
    
    //Item 93
    ItemObject* obj93 = new ItemObject();
    obj93->_haveRecipe = true;
    obj93->_recipeItem = new CCArray();
    obj93->_recipeItem->addObject(CCInteger::create(0));
    obj93->_recipeItem->addObject(CCInteger::create(56));
    obj93->_recipeItem->addObject(CCInteger::create(69));
    obj93->_itemID = 93;
    obj93->_imageStr = "refresher_lg.png";
    itemsArray->addObject(obj93);
    obj93->release();
    
    //Item 94
    ItemObject* obj94 = new ItemObject();
    obj94->_haveRecipe = true;
    obj94->_recipeItem = new CCArray();
    obj94->_recipeItem->addObject(CCInteger::create(64));
    obj94->_recipeItem->addObject(CCInteger::create(23));
    obj94->_recipeItem->addObject(CCInteger::create(63));
    obj94->_itemID = 94;
    obj94->_imageStr = "sheepstick_lg.png";
    itemsArray->addObject(obj94);
    obj94->release();
    
    //Item 95
    ItemObject* obj95 = new ItemObject();
    obj95->_haveRecipe = true;
    obj95->_recipeItem = new CCArray();
    obj95->_recipeItem->addObject(CCInteger::create(0));
    obj95->_recipeItem->addObject(CCInteger::create(27));
    obj95->_recipeItem->addObject(CCInteger::create(30));
    obj95->_itemID = 95;
    obj95->_imageStr = "lesser_crit_lg.png";
    itemsArray->addObject(obj95);
    obj95->release();
    
    //Item 96
    ItemObject* obj96 = new ItemObject();
    obj96->_haveRecipe = true;
    obj96->_recipeItem = new CCArray();
    obj96->_recipeItem->addObject(CCInteger::create(0));
    obj96->_recipeItem->addObject(CCInteger::create(29));
    obj96->_recipeItem->addObject(CCInteger::create(40));
    obj96->_recipeItem->addObject(CCInteger::create(27));
    obj96->_itemID = 96;
    obj96->_imageStr = "armlet_lg.png";
    itemsArray->addObject(obj96);
    obj96->release();
    
    //Item 97
    ItemObject* obj97 = new ItemObject();
    obj97->_haveRecipe = true;
    obj97->_recipeItem = new CCArray();
    obj97->_recipeItem->addObject(CCInteger::create(0));
    obj97->_recipeItem->addObject(CCInteger::create(17));
    obj97->_recipeItem->addObject(CCInteger::create(33));
    obj97->_itemID = 97;
    obj97->_imageStr = "basher_lg.png";
    itemsArray->addObject(obj97);
    obj97->release();
    
    //Item 98
    ItemObject* obj98 = new ItemObject();
    obj98->_haveRecipe = true;
    obj98->_recipeItem = new CCArray();
    obj98->_recipeItem->addObject(CCInteger::create(47));
    obj98->_recipeItem->addObject(CCInteger::create(32));
    obj98->_itemID = 98;
    obj98->_imageStr = "invis_sword_lg.png";
    itemsArray->addObject(obj98);
    obj98->release();
    
    //Item 99
    ItemObject* obj99 = new ItemObject();
    obj99->_haveRecipe = true;
    obj99->_recipeItem = new CCArray();
    obj99->_recipeItem->addObject(CCInteger::create(30));
    obj99->_recipeItem->addObject(CCInteger::create(32));
    obj99->_recipeItem->addObject(CCInteger::create(69));
    obj99->_itemID = 99;
    obj99->_imageStr = "bfury_lg.png";
    itemsArray->addObject(obj99);
    obj99->release();
    
    //Item 100
    ItemObject* obj100 = new ItemObject();
    obj100->_haveRecipe = true;
    obj100->_recipeItem = new CCArray();
    obj100->_recipeItem->addObject(CCInteger::create(58));
    obj100->_recipeItem->addObject(CCInteger::create(44));
    obj100->_itemID = 100;
    obj100->_imageStr = "ethereal_blade_lg.png";
    itemsArray->addObject(obj100);
    obj100->release();
    
    //Item 101
    ItemObject* obj101 = new ItemObject();
    obj101->_haveRecipe = true;
    obj101->_recipeItem = new CCArray();
    obj101->_recipeItem->addObject(CCInteger::create(0));
    obj101->_recipeItem->addObject(CCInteger::create(60));
    obj101->_itemID = 101;
    obj101->_imageStr = "radiance_lg.png";
    itemsArray->addObject(obj101);
    obj101->release();
    
    //Item 102
    ItemObject* obj102 = new ItemObject();
    obj102->_haveRecipe = true;
    obj102->_recipeItem = new CCArray();
    obj102->_recipeItem->addObject(CCInteger::create(57));
    obj102->_recipeItem->addObject(CCInteger::create(33));
    obj102->_recipeItem->addObject(CCInteger::create(33));
    obj102->_itemID = 102;
    obj102->_imageStr = "monkey_king_bar_lg.png";
    itemsArray->addObject(obj102);
    obj102->release();
}